Our latest session went a bit off track. Each of us lacked focus, and conversations would pop up and we would follow them to tangential conclusions. So here is a barebones description of what happened as best I can recall/put together and the plot so far.
Fifteen minutes after the last adventure we are witness to the US Secret Service securing the area of the president’s escape pod. The heroes dispersed: Captain Marvel went home to do his day job, at night; Batman went to the batcave, presumably to investigate; Zatanna and Wonder Woman went to the watchtower to have a pillow fight; and Martian Manhunter investigated the scene.
Eventually they deciphered that the kidnapper was Cheetah and tracked her back to an abandoned factory. The factory had working power, strange advanced machines, a bunch of copper plates, and greenish paint residue. The strange machines were discovered to be gorilla tech (implicating Gorilla Grodd), and an NPC pointed out that the paint looked very much like the oxidized copper of the Statue of Liberty.
And off our heroes went, to Liberty Island. WW, Zee, and Batman took out a pair of gorilla guards; MM went invisible and investigated the inside of the statue; Captain Marvel flew to the torch and found the president attached to a newly manufactured torch that in reality is a bomb. Solomon Grundy snuck up behind him and punched him into the air.
Notes: So, yeah…nothing happened. I blame myself as well as the others, but let’s look at some of the problems anyways.
Again, too many players. I am thinking that a person can either have “A really good story about a lone hero, or a mediocre one about lots of heroes.” This occurs a lot. Perhaps it is more of a miscommunication; perhaps there are disinterests that I am not seeing. But it remains that we basically had a lot of heroes standing about doing nothing.
A couple players mostly bickered about who could beat who in a fight, no one really seemed to care that the President had gone missing. There were some really insane outside the box theories of how to proceed as opposed to simply looking at the evidence five feet away and running a simple computer sample.
I’m also somewhat tired of the “why can’t I do this?” question, because the answer is typically “because it’s not written on your sheet.” The answer is then met with random evidence of why it should be possible. I should note that M&M is a system that, and this has been pointed out to the players more than once, ‘if it’s on your sheet you can do it, if not you can’t, unless you use a hero point and then you can do nearly anything providing you have a good reason.’
Perhaps I should start drinking every time I GM a session.